k-hole is the game development and design blog of kyle kukshtel
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kyle kukshtel makes games and tools and tools that make games.
he specializes in exploring the intersection of games, new media, art, film, and technology.
read more on the about page
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recent projects:

  • lead systems engineer at possibility space (RIP)
  • closed alpha for open source C# game engine dinghy
  • built and shipped the moodboarding website mood.site
  • shipped the large scale tactical strategy game cantata with afterschool studio
  • co-founded scatter and shipped on depthkit to democratize volumetric video capture.


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