k-hole is the game development and design blog of kyle kukshtel
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Troubleshooting MacOS APFS FileVault Permissions De-Sync During High Sierra to Big Sur Update
February 1, 2021 MacOS

Fixing a machine on the brink of disaster

2020 in Review
January 30, 2021 Year Recap

Things I liked in 2020

A History of Civilization Beyond Sid Meier's Memoir
December 5, 2020 Games

Extra reading and listening for people who want to know more about the history of *Civilization*

Thoughts on Promesa
November 28, 2020 Games

Diving into how Promesa uses the language of game engines and films to portray memory

Announcing Depot
October 11, 2020 Games Tools

Depot, the structured data editor for VS Code, is available now!

Dreaming of C#'s future in Unity
October 8, 2020 Games Tools

Could webassembly ever make it into Unity?

Building a Game Data Editor in Visual Studio Code Part 4: Editing Data in Svelte
September 21, 2020 Tools Svelte Data VSCode

Editing VS Code virtual document data from Svelte

Building a Game Data Editor in Visual Studio Code Part 3: Getting Data into Svelte
September 20, 2020 Tools Svelte Data VSCode

Getting data into Svelte from VSCode's virtual document

Building a Game Data Editor in Visual Studio Code Part 2: Custom Editors, Webviews, and Svelte
September 11, 2020 Tools Svelte Data VSCode

Using Svelte for VS Code Custom Editor Webviews

Building a Game Data Editor in Visual Studio Code Part 1: Why?
September 11, 2020 Tools Svelte Data VSCode

Why build a custom data editor?