August 4, 2020 A Review of The Platform Master

June 18, 2020 Some Game UI Principles

May 4, 2020 Demystifying Attributes, C#'s Under-Utilized Superpower for Game Development

May 1, 2020 A Brief Introduction to the OSR and Some Recommendations

April 1, 2020 Reflections on Using Roam After Three Months

March 28, 2020 The Burden of Worldbuilding

February 16, 2020 2019 Recap

August 3, 2019 Unity Build Pipelines Part 2: Effectively Delivering a Closed Alpha Build to a Store Channel on Discord

July 27, 2019 Unity Build Pipelines Part 1: Automating Multiplatform Builds with Steam Integrations

January 9, 2019 Things I Liked In 2018

August 11, 2018 Bringing CastleDB to Unity

May 28, 2018 Tichu

September 20, 2017 Bitwise Tilemapping

August 31, 2017 P2P Networking from Top to Bottom

August 17, 2017 A Gentle Introduction to Steamworks

August 16, 2017 Welcome!